this art installation lets you poke, inflate, or add a disco ball to famous paintings by designboom
"neil mendoza is an artist exploring themes of the absurd, the humorous, the futile and the surreal. his work combines sculpture, electronics and software to bring inanimate objects and spaces to life."
Rules Of Play
By Merlin Flügel
Rules Of Play by Merlin Flügel
"A group of tired playground visitors meet at night for a last contest."
Story, Direction and Animation by Merlin Flügel
Sound Design – Jonatan Schwenk
Acqua Alta, présentation
By Adrien M & Claire B
Acqua Alta, présentation by Adrien M & Claire B
"Un projet qui se déploie en plusieurs temps : un spectacle mêlant corps et images ; un livre en pop-up à regarder en réalité augmentée ; une expérience pour casque de réalité virtuelle."
DROP CITY
By Peter Burr
DROP CITY by Peter Burr
"I was there the other day. So weird wandering thru those deserted ripped-off structures that so much love & agony & labor went into building. There were ghosts behind every broken window & half-off-the-hinges door. Sad hippy ghost town with a pile of human shit deposited on the drainboard next to the sink. Too many rats packed into too small a space. I guess we'll go down & scrounge what we can." (Peter Rabbit on Drop City)
By Peter Burr
Music by John Also Bennett
Music: JAB - "Menu Music For Video Game" from the album Erg Herbe (Shelter Press, 2019)
Technical Direction and Artistic Collaboration by Mark Fingerhut
Technical Work and Artistic Collaboration by Oren Shoham
#Dalstonhouse by Leandro Erlich - Gravity-defying art installation with giant mirror
mayer+empl . B-S . interactive audiovisual sculpture
By sinsynplus
Two-Step
By Something Savage
Two-Step by Something Savage
"A Collaboration Between Daniel Savage, Ambrose Yu, and Meister
Illustration and Art Direction: Daniel Savage
Produced by: Meister
Music and Sound: Ambrose Yu
Animation and Compositing: Po-Chen Chia, Benge Li, Christopher Mennuto, CJ Cook"