Wandernd Haus voll Vogelwasser
By Veronika Samartseva
Wandernd Haus voll Vogelwasser by Veronika Samartseva
Sound: Michal Krajczok, Music: Marian Mentrup
Legal Errorist
By marliespucher
Legal Errorist / Liquid Loft by Chris Haring.
Choreography/Idea: Chris Haring
Dance: Stephanie Cumming
Sound: Glim
Particles, Einstein's dreams
By Topological Media Lab
Particles, Einstein's dreams, 2013 by Topological Media Lab
Creative team:
Michael Montanaro : Creative direction, art direction and coordination
Sha Xin Wei: Phenomenology of time perception
Jerome Delapierre: Realtime video, visual design and videography
Navid Navab: Real-time sound, sound design, sensor system design
Julian Stein: Realtime lighting
Balades
By Sophie Racine
Balades by Sophie Racine
"Some wandering..."
Shadow Orchestra
By Jean Martin
Shadow Orchestra by Peter Vogel
Radiant Lines
By Asif Khan
Radiant Lines by Asif Khan.
"A film about Radiant Lines, an installation designed by Asif Khan for Federation Square, Melbourne. Film by Keith Deverell
Radiant Lines Project credits:
Federation Square - Commissioning body
Asif Khan - Design and concept
Asif Khan Studio - Architectural, lighting and interactive design/software
iart - Hardware design, installation, and media control software
Structural Engineering - AKT II
Fabrication - Creative Production Services
Interactive components built with openFrameworks openframeworks.cc and ofxSick
Thanks to Robyn Archer AO, The Indigenous Elders of Melbourne, The Light in Winter Community and the team at Federation Square for their support, and the residents of Melbourne for bringing the project to life."
SOUNDFIELD
By THE LIGHT SURGEONS
SOUNDFIELD by Christopher Thomas Allen and Tim Cowie.
https://vimeo.com/104614058
"Our response to this challenge was to explore the relationship between sound, space and energy while referencing the building's long history of aeronautical design and engineering. The resulting piece was a sound reactive video installation built with custom software in Openframeworks that uses a realtime fluid dynamics engine to distort and manipulate a set of vector fields. We designed and developed this custom software to allow us to visually map this huge space and to create a playful interactive piece that would engage the audience at the event while they walking through the tunnel.
We used a set of six 20k Full HD Christie projectors with very wide angle lenses to cover the walls and ceiling of the tunnel in three separate bands along the lengh of the space. Each of these arches of light contained a pair of Naim Audio speakers and a pair of vocal microphones at their bases. As the software generated different virtual energy forces that slowly moved down the space, the audience were encouraged to interact with these visuals by releasing their own sonic forces into the room. The resulting audio visual emissions and graphic turbulence created in these vector fields drove a multi channel piece of sound design in Ableton Live using OSC and Midi messages. The resulting sound scape sampled, effected and distorted the audience's utterances and triggered additional lighting effects at each end of the space."