Mixed Reality - THEORIZ - RnD test 002
By THÉORIZ
Mixed Reality - THEORIZ - RnD test 002
by THÉORIZ
"Second test of our currently in research and development technology for audiovisual production, using in house tracking system (Augmenta) and Vive VR tracking technologies with real time video and projection mapping in space."
DENTIFY (Part 5 of DELETE)
By Iregular
IDENTIFY (Part 5 of DELETE) - Montreal, Canada
by Iregular
"IDENTIFY is an interactive installation conceived for DELETE, an immersive, site-specific, 4 room interactive experience for audiences from 8 to 12 years old.
A mirror on front of a mirror on front of a mirror. IDENTIFY is about looking at your virtual self, one of the multiple profiles you create online and reflects if that is really you or some one else.
Using video feedback the audience is multiplied to infinity. The feedback is manipulated with a custom software that allows for some repetitions to disconnect from the person.
On front of the projection mirror is a real mirror, reflecting the virtual infinity created by the video feedback on front of it."
Narcose à l’azote
By Rosalie Benevello
Narcose à l’azote
(Nitrogen narcosis) ENG
by Rosalie Benevello
"During a diving in sea water, a diver will undergo a nitrogen narcosis."
Sonic Light Bubble
By ENESS
ENESS Sonic Light Bubble White Night Melbourne 2017
by ENESS
Little Magic Stories
By Chris O'Shea
Little Magic Stories by Chris O'Shea
"This installation aims to encourage children to use their creativity to bring stories to life. It helps to improve their confidence in self expression and develops literacy and speaking skills. The installation allows them to create a performance from within their imagination, on stage, in front of an audience of family and friends.
The use of technology literally brings their drawings to life on stage, allowing them to interact and respond to their creations in real time. By using a holographic projection film; sets, characters and objects appear to float on stage alongside the performers. A camera and custom software track the performers, allowing the scene to react in a playful & more dynamic way.
For children who show disinterest in writing stories and drawing, but love to play video games, this project hopes to inspire them to participate, creating their own immersive worlds that they can be proud to express their own creations through."
Strange Fish
By Steven Subotnick
Strange Fish by Steven Subotnick
"the blindness of evolution"
Carnival Interactive Aquarium
By Todd vanderlin
Carnival Interactive Aquarium by Todd vanderlin