Seeing & Knowing
By Drewster the Rooster
Seeing & Knowing by Ana Catharina Marques, Umesh Janardhanan, and Drew Stock at the Copenhagen Institute of Interaction Design.
"To stay in or go out? Things certainly seem more defined out there, but does higher resolution always equal improvement? The Wachowski Brothers spent three installments of The Matrix meditating on this, the problem of Plato's Cave. We invite you to probe further with Seeing & Knowing.
This project is an interactive installation written in Processing and powered by Microsoft Kinect."
Floor Projection at Renate
By Felix Bonowski
Floor Projection at Renate, Berlin by Felix Bonowski
BruumRuum!
By David Torrents
BruumRuum! - an interactive installation in Barcelona by David Torrents
Fragments
By CADET
Fragments by Gianni Stiletto, Thomas Wagner, Ahmed Tolba
OscFluctuation
By CADET
OscFluctuation by CADET & PELS
Subway Stories
By Animishmish
"Subway Stories” by Alon Chitayat & Jeff Ong is an interactive subway simulator exploring the inner-lives of commuters in New York City.
Cave aux Bulles (Bubbles' Cellar)
By Guévaux 2013
Cave aux Bulles (Bubbles' Cellar) by Joelle Aeschlimann, Pauline Saglio and Mathieu Rivier